myMat.addHeadMaterialStats(durability as int, miningSpeed as float, attackDamage as float, harvestLevel as int);
myMat.removeHeadMaterialStats();
myMat.addHandleMaterialStats(modifier as float, durability as int);
myMat.removeHandleMaterialStats();
myMat.addExtraMaterialStats(extraDurability as int);
myMat.removeExtraMaterialStats();
myMat.addBowMaterialStats(drawSpeed as float, range as float, bonusDamage as float);
myMat.removeBowMaterialStats();
myMat.addBowStringMaterialStats(modifier as float);
myMat.removeBowStringMaterialStats();
myMat.addArrowShaftMaterialStats(modifier as float, bonusAmmo as int);
myMat.removeArrowShaftMaterialStats();
myMat.addFletchingMaterialStats(accuracy as float, modifier as float);
myMat.removeFletchingMaterialStats();
myMat.addProjectileMaterialStats();
myMat.removeProjectileMaterialStats();